![]() Most likely, the player will start with a Hemi Cuda because they can see it when they first unlock Tier 4, with low prices of purchase, upgrade, and good performance. The Car Specific Races in Tier 4, due to its higher cost of car purchase, should be avoided if Plymouth Hemi Cuda is not the player's starter car of choice. The Car Specific Races do return in Tier 4. See Tier 4/Car Specific Races for more details. Light Muscle Cars like the Chevrolet Nova SS is not very easy to find, and to complete it, it can cost a lot of cash, plus gold for buying a Corvette C3. High costs of upgrades make Tier 4 Restriction Races a bit tricky. See Tier 4/Restriction Races for more details. Other than this, however, higher payouts in normal events makes Daily Races very unattractive, with the risk of losing. Tier 5 Multiplayer Prizes can appear, making players be prepared for past seasons. The Plymouth Hemi Cuda and Chevrolet Nova SS will beat to the end without any fuss.ĭaily Races again appear in Tier 4, and from this point, Daily Races become much more useless and become more of an entertainment. The Ladder Races of Tier 4 is the best Ladder out of 5, with high payouts reaching $100000 at the end of the Ladder, low difficulty, and poor car choices of the enemies. See Tier 4/Ladder Races for more details. As a result, the player can easily beat Kandy as long as they chose the proper car or they made a special shift pattern. Like most Tier 4 enemies, they are skilled but their car choices are not good. Unlike the previous 2 crews, Lucky 7s is more gang-like, culminating to an Authentics-like feel, with their only differences being the Tier and the color they are in. If the player chose the latter, then Tier 4 and Tier 5 progression become increasingly rapid. However, the player can get a Tier 5 instead of a Tier 4 if they have a lot of money when they left Tier 3. Tier 4 Regulation Races start to fork in 2 ways the player can get a Tier 4 car at the start. See Tier 4/Regulation Races for more details. This is not a beginner's place, as serious racing begins. Daily Races and Regulation Races are not used because they can get fooled. At this point of the game, the player could make wise car choices. Cars drive and shift faster, making the gameplay more exciting. By this time the player have fully learned the CSR Classics work, and they won't make detremental mistakes. As a result, buying a Tier 4 car at the start of Tier unlock is highly encouraged, and the 300 SL is there for the 2% RP Boost. Lord Aziz's Mercedes-Benz 300 SL can help through the early events, but will soon fall out of fashion. Upon beating some events in the Ladder, the Manufacturer Event is unlocked, which is only available in Tier 4 with other Tiers not supporting it. One special feature of Tier 4 is that it is the only Tier to feature a Manufacturer-only Event. Although Feature Manufacturer Events added lots of Sport Coupes in this Tier, Muscle Cars are still dominant. Tier 4 cars are generally fast, reaching 0~60 under 3 seconds for most cars, and beating 0~100 before the half of the race. Tier 4 is the fourth Tier in the game, and the third to be unlocked.
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